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PORTFOLIO

LEFT IN RUINS

UE5
6-Person Team
CAPSTONE
Environmental Designer & VFX Artist
4-Month Academic Sprint · UE5
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OVERVIEW

Dungeon crawler inspired by Tomb Raider, built in UE5 over a 4-month academic sprint. A team of 6 designed a trap-filled dungeon environment where players navigate puzzles and avoid triggered hazards.

ROLE

Environmental Designer & VFX Artist

ENGINE

Unreal Engine 5

TEAM

6-Person Team

DURATION

4 Months

STATUS

Shipped on Itch.io

MY CONTRIBUTION

What I Built

Designed and built the full dungeon environment using FAB/Marketplace assets with complete lighting and prop placement

Built 3 Niagara VFX systems from scratch — fire trap, spiral ribbon particles, and ambient sparkle effects

Integrated Blueprint damage logic so fire traps only deal damage while the Niagara system is actively emitting

Solved a buoyancy vs. rotation conflict in Niagara to allow fire projectiles to arc correctly regardless of emitter orientation

Stepped up to lead the team through production blockers and coordinate sprint tasks

SCREENSHOTS

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Play the Game

Free download on Itch.io

© 2026 Wesley Carlton Jr — UE5 Game Designer

Greensboro, NC · Available for hire

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