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Wesley.Carlton
PORTFOLIO
LUCKY PLUCKY
Solo
Board Game
Solo Developer
1-Month Academic Sprint


OVERVIEW
Solo-designed physics-based tabletop game. Players flick their spaceship "pluck" into rings on the board, moving that number of spaces. First player to reach the end wins.
ROLE
Solo Developer
ENGINE
None (Physical Game)
TEAM
1-Person Team
DURATION
1 Month
STATUS
Physical Prototype
MY CONTRIBUTION
What I Built
Designed the complete rules system and gameplay loop from scratch including physics-based flicking mechanic
Built and iterated through multiple physical prototypes testing balance and player experience
Conducted playtesting sessions and adjusted mechanics based on feedback
Handled all graphic design and physical production of the game board and components
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