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Lucky Plucky

  • Game: Lucky Plucky

  • #Devs:  1-person team

  • Duration: 1 month

  • My Role: Create a playable Table Top Game

  • Skills: Problem-solving, design board game, playtesting. 

  • A Tabletop Game that I made by myself at my time at High Point University. For 2–4 Players.

  • Making sure that players understood the rules was a hurdle that I had to learn from, so I let friends play the game to get feedback.

  • Players were confused about the 2X multiplier Ring on how many times you can land on the ring if it stacks on subsequent turns.

  • Therefore, I changed the rules saying that the 2X multiplier only works on that player's next turn's amount of spaces to move and doesn't stack. I learned a lot about the importance of play testing in order to create a better player experience.

 

Title Cover

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Board

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© 2026 Wesley Carlton Jr — UE5 Game Designer

Greensboro, NC · Available for hire

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